Runes Profiler is a web app that analyzes a player's rune usage and compares it to their average global usage.
I learned about the challenge one week into it, so I had one week to write this website. The focus of the website was to compare rune usage, so I spent most of the week getting that feature to work as good as possible.
In a nutshell, this website is built with React and Redux on the frontend, packaged with webpack. The backend is powered with an Express + Node.js server along with a Firebase database. I spent a lot of time debating on which technologies to use, swapping out different templating engines and various databases, but I had to prioritize getting a working project released within the deadline. So, I went with tools that I had experience with and could quickly prototype with.
Nearing the deadline, I whipped up a champions page which would display the most played and highest winrate rune pages of each champion. However, I didn't have much time to flesh it out and fix most of the bugs.
There are still many things that I would like to improve on the website, but I might revisit it in the future.